Case Study.

Client: Digital Image I

Throughout this semester our digital imagining class learned a variety of new mediums. Ranging from Hyper Realism, to Cubism and Collages. Each genre that we studied had to be tackled differently in almost every aspect of the way. Every different genre we started, we had to learn various new techniques to blend and construct the final image that best represented that genre.

Hyper Realism.

Hyper Realism takes an image and alters our perspective of reality, giving the viewer an image that is both possible in the realm of reality and fantasy. What I chose to do for my hyper was to find a way that will perfectly fit fantasy subtly with a realistic approach. Combining three different photographs with a graffiti’d wall behind them. While the subjects were added, I altered their skin to give them the same design and texture of the wall. By doing so the subjects skin became graffiti making them blend in, thus altering the perception of reality.
To achieve this effect properly I had bring in a series of my own photographs and combine them. Taking images of my friends and father, I opted to go for something new. Instead of doing regular portraits I chose to do two half portraits of my friends giving them a more dramatic appeal, while having a regular portrait of my father centered in the middle to tie the other two in. Placing all three subjects in front of graffiti’d wall photo that I took, and layering their skin with the familiar wall.


Cubism is a genre that I for a lack of better words loathe. Cubism takes a image and breaks that image apart and rearranges them to reform the original image with a twist. For example by taking multiple angled photographs of a subject then breaking them all apart, the artist can attach or layer different sections of the multiple angles to form one subject. While Hyper Realism alters reality while still leaving the image in the realm of possibility, Cubism completely leaves reality out the picture. By disfiguring or layering so many shapes to form a new image the possibility of being seen as real is eliminated. While the genre is know for its block like subjects, the viewers can always make out the subject matter.
For my cubist project, I took a photo of my father and did what a typical cubist does. I broke up the image, and by using a gradient tool to add lighting the subject I was able to give off the typical effect. WIth the polygonal tool to make box like shapes around the figure and adding the gradient tool I was able to do this. All cubism is, is taking shapes or distorting a figure.


Collage art takes a variety of images then brings them all together. Unlike Hyper Realism, collages typically don’t fuse the images in a seemingly natural way like hyper does. By taking numerous different images to compose one image that coincides as a whole.
For my collage project I wanted to do something that meaning to me. Typically when a person thinks of a collage they normally reminisce about family or events in their lives that harbor special memories. What I wanted to do was to bring a part of my life that has meaning to me, by using one of my favorite paintings and painters. Vincent Van Gogh is one of my favorite painters and one of the reasons why I got into art myself, while I may not paint myself he motivated me to express my emotions through art. In various forms from photography, to drawing, and writing, Van Gogh was one of the figures in the industry I truly idolized. WIth his command of color, texture and the ability to express a vast range of emotions in one painting I found myself drawn to his work numerous times.


There are numerous differences from each project, not just in terms of ideas and end goal but also in terms of tools and different ways to go about the project. Each different genre needed a different mind set in order to fully have a better understanding of that project. For example when comparing both a Hyper Realism piece next a Cubist piece I find that for the cubist piece you’re more restricted. Given that you can take different angles of a figure for a cubist, however you’re also limited to using basic shapes and lighting as opposed to being free to alter or add anything like in a hyper piece. In hyper realism you have complete control over everything from the figure, environment, lighting and even reality. It’s those freedoms that essentially make you feel at ease with the fact that you’re not creatively constricted to patterns. The over all image can be as basic or complex as you want it, as symmetrical or unrealistically out of synch as you’d want. Whereas in a cubist piece, you’re sense of control is somewhat limited to just disfiguration and lighting to change an image. Cubism pieces typically all follow the same structure and patterns, the use of blocks or changing the perspective view of a figure to multiple views to create one. It comes across too structured and familiar, every cubist piece essentially comes down to representing the same thing. No matter the subject matter or ideas a person has, each cubist piece feels exactly the same. Everyone applies the same techniques to reach the same effect as everyone, which can be said each genre we took on; however with cubism the similarities are more prominent.
For example in my Hyper project, I was able to use more tools than I was for my cubism project. In my cubist project I was mostly using the gradient tool, in my hyper and also my collage I was using the stamp tool, cloning tool, dodging and burning and more all too achieve an effect that was more personal. As opposed to just using shapes and in light in my cubist for an effect which everyone was going for.


Though vastly different each genre does share some similarities. Collage’s can be derived from cubism, when broken down both follow the same principle. Cubism takes an image and multiple angles of that image to blend them as one, while collages are typically made from numerous photos to make a whole. Even though a collage doesn’t have the same visual outcome as a cubist piece, many of the steps taken to finish the projects are somewhat the same. Both borrow from numerous works and incorporates them, being through different angles or different images. While collage can be traced down to cubism in relations, Hyper realism also has some similarities with the two. Like cubism and collages, hyper realism takes something that we know and are familiar with and alters it to make something new. All three genres bring in more than one image for the over all effect and to create essentially one new image.


My favorite project was the collage, mainly because I got to work on a piece that had actual meaning to me. By doing that I think it allowed me to have more fun with the project. I also enjoyed the aspect of hyper realism and the ability to warp reality. The only thing I didn’t enjoy was the cubism project, I personally can’t stand cubism as an art form. Everything cubism is just bothers me and always leaves me with a sense of profound hatred. As harsh as that sounds it’s true, cubism has always been a genre of art thats never sparked a remote interest in me. I find cubist works to be boring, incredibly mundane, tedious, and visually insulting. While everyone praises Picasso, I’ve always been the one who seemingly brushes off his efforts at “art”. Theres just something about cubism that leaves me utterly unsatisfied and confused, not in the sense that I don’t understand the piece but in the sense of wondering how others can like it so much. Theres nothing wrong with a piece being unstructured, for thats just like abstract art which i love. It’s just the visual of cubism looks like something a child would make and honestly to me that throws me off. While that simplistic look is what most artists in that genre go for, it’s just really unappealing to me. Every time I’m forced to do a cubist piece my mind just shuts off and I become so unmotivated and lose all interest, It’s always been something I couldn’t get into.


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